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Galicaster project (new)

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The Galicaster Project is an initiative to provide flexible, state-of-the-art solutions for recording educational multimedia contents like lectures and conferences.

Our main goal is the creation of multiple open-source applications adapted to different scenarios and equipment. So far, two Galicaster applications have reached a mature state of development: [Galicaster Class] and [Galicaster Mobile].

  • [Galicaster Class] is designed to be in a classroom environment with a basic control set and a tactile interface. It works automatically but some manual actions are available to the lecturers: muting the audio, pausing the recording and manual starting and stopping if desired.
  • [Galicaster Mobile] is a complete portable recording station, providing full control on what is recorded. Operators can review the recorded media "on the fly", and they get realtime feedback from the cameras and the audio, so that they can react immediately before any unexpected situation. Besides, GMobile has repository management capabilities such as bulk deletion, (re)sending media to distribution channels, track labelling, etc...

Both applications are based on Python and GStreamer, both long term projects supported by large communities, ensuring adaptability to most of the operating systems in the UNIX family. They can also be adapted to multiple kinds of hardware, expanding the recording possibilities to many types of devices such as laptops, HD Webcams, TV Cameras, video players, microphones ...

All branches of Galicaster are virtually adaptable to any publishing platform since they keep all the recording metadata and video and audio tracks are recorded separately.

Another goal pursued by the Galicaster Project is the creation of end-to-end, complete working solutions for managing educational multimedia contents, focusing not only on recording affairs, but also on providing connectivity with the publishing systems and the distribution channels.

Our experience enables us to provide a wide variety of solutions: from low cost, flexible equipments to best-performance, customized installations, integration with previously deployed infrastructures, media distribution platforms, etc.

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